FromSoftware's Rolling Dodge Warrants to Be Celebrated

For those who have experienced the popular action RPG, or just about any action-adventure title, chances are you're acquainted with the wonderful mechanic known as the “rolling dodge.” This defensive move lets your avatar to perform a front, lateral, or rearward somersault to evade all incoming damage and move away from opponents. Seems useful, right?

The dodge roll, though, has received plenty of criticism, and not only because of the rolling; it's been labeled foolish, a cheap tactic, and an unrealistic move — and in some cases, I agree. Just imagine me tumbling about hostile mobs in another popular RPG — they can't hit me! But the title's dodge roll stands as the roll to outdo all previous dodge rolls, and let me explain.

For this particular game, the designers identified a clever approach to counter all sentiments claiming the maneuver is overly simple: just grant all foes overwhelming force, increase it further, and every Tarnished who approaches them will be eternally grateful thanks to their rolling skill, me included. When the stakes are this high, pulling off a perfect dodge seems like an accomplishment, rather than a cheap trick.

No alternative avoidance technique in this RPG approaches this level of gratification and consistency, as quick dashes provide minimal movement and guard stances get quickly shattered by strong enemies. One player advised leaping as the primary Elden Ring avoidance strategy, but in addition to lacking perfect repositioning, It wasn't clear to me getting my skull smashed in could enhance my odds of defeating bosses (lack of skill, maybe).

Perfecting the Skill

Although the rolling dodge grants reprieve in an otherwise brutal game, it demands ability. First of all, the game's rolling dodge merely initiates a window of invulnerability following you let go of the dodge button, which stops a quick, panicky escape from perilous circumstances. Moreover, while it might transport you away from opponents, it's far more effective to employ it as a chance to get closer, optimally at their back, and deliver attacks. Lastly, you must still understand and anticipate opponent moves, since evading too early of a prolonged preparation could conclude your immunity ahead of the attack striking… resulting in severe damage.

A Balanced Mechanic

Even though rolling-dodging in fast repetition could appear somewhat silly (give it up for Geralt again), this isn't practically possible in Elden Ring. Certainly, that still doesn't make it a plausible combat move — which is precisely why it would be terrifying to witness it in a title like a historical simulation — yet we're discussing a dazzling imaginative experience we're talking about, thus why worry?

Like any proper evasion move, this title's rolling animation is enhanced with a small acrobatic jump at the start, providing a dynamic sensation instead of dropping the character on the floor. Based on your equipment, the maneuver might appear extremely nimble or somewhat sluggish, yet it's always swifter and more seamless than the dodge rolls found in the earlier games. Certainly, you will stick your large weapon on the floor while equipped with it, but that's on you for not just playing a crossbow (In jest — steer clear of Elden Ring with a crossbow).

Optimal Harmony

The game's evasion system establishes an ideal equilibrium between difficulty and chance, offering hope of victory while risking the loss of that hope at the smallest error. Perfect this move, and you'll gain not just victory, but satisfaction.

Mrs. Christina Li PhD
Mrs. Christina Li PhD

Lina is a seasoned casino reviewer with over a decade of experience in the gambling industry.

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